

That property sets how far in the z plane the object is from the user. To produce the 3D flip effect, we will add the perspective property to. In the CSS the flip class rotates the card 180deg: The function accesses the element’s classList and toggles the flip class: The this variable represents the card that was clicked. Every time a card gets clicked flipCard function will be fired.

Then loop through them with forEach and attach an event listener. For that, let’s select all memory-card elements with document.querySelectorAll. To flip the card when clicked, a class flip is added to the element. The :active pseudo class will be triggered every time the element gets clicked. The template should be looking like this: The property position: absolute set to both front-face and back-face, will remove the elements from the original position, and stack them on top of each other. memory-card children, let’s add position: relative so we can position the children absolutely, relative to it. Let’s make three rows, four card each by setting width to 25% and height to 33.333% minus 10px from margin. By setting flex-wrap to wrap, flex-items wrap along multiple lines, accordingly to their size.Įach card width and height is calculated with calc() CSS function. By default, the items are set to shrink in width to fit the container. memory-game will also be a flex-container. memory-game container, it will be centered both vertically and horizontally. The box-sizing: border-box property includes padding and border values into element’s total width and height, so we can skip the math.īy setting display: flex to the body and margin: auto to the. We will use a simple but yet very useful reset, applied to all items: The set of cards will be wrapped in a section container element.
#Css flip cards on click free download download
You can download the assets for this project at: Memory Game Repo. The first one represents the card front-face and the second its back-face. memory-card, which holds two img elements.

Each card consists of a container div named. The initial template linking both css and js files. Let’s start creating the files in the terminal: ? mkdir memory-game ? cd memory-game ? touch index.html styles.css scripts.js ? mkdir img HTML If you know what HTML, CSS and JS are for, it’s more than enough! You are not expected to have much prior knowledge in programming. We will discuss data attribute, positioning, perspective, transitions, flexbox, event handling, timeouts and ternaries. This tutorial explains some basic HTML5, CSS3 and JavaScript concepts. By Marina Ferreira Memory Game in Vanilla JavaScript Learn JS, CSS and HTML by building a memory game in 30 minutes! * entire container, keeps perspective */ I'm willing to bet that outside of the usual vendor prefix bloat, you'd be surprised at how little CSS is involved:
#Css flip cards on click free download code
Obviously you should break that code into a separate, unobtrusive JavaScript block if you wish.

Also note the ontouchstart piece which allows the panes to swap on touch screens. There are two content panes, "front" and "back", as you would expect, but also two containing elements with very specific roles explained by their CSS. The HTML structure to accomplish the two-sided effect is as you would expect it to be: This tutorial avoids that issue, providing you only the necessary styles you can pretty up each side of the flip any way you'd like. Many other tutorials add additional styles to code samples which then require the reader to decipher which are needed and which aren't. Quick note: this is not the first tutorial about this effect, but I've found the others over-complicated. This tutorial will show you show to create that effect in as simple a manner as possible. One CSS effect somewhere in between is the CSS flip effect, whereby there's content on both the front and back of a given container. IE10+ is supported IE9 does not support CSS animations.ĬSS animations are a lot of fun the beauty of them is that through many simple properties, you can create anything from an elegant fade in to a WTF-Pixar-would-be-proud effect. Skip to this section if you'd like the Internet Explorer code. You've all asked for it and now I've added it: Internet Explorer support! Annoyingly enough, the change involves rotate the front and back elements instead of just the container.
